Cell Crafter Recipes
Cell crafter recipes are defined similar to regular recipes in data/<namespace>/recipes/<name>.json
files. The type
field needs to be set to minecells:cell_forge_recipe
.
An example Cell Crafter recipe file looks like this:
{
"type": "minecells:cell_forge_recipe",
// The category of the recipe. Can be any of:
// "gear" | "decoration" | "other"
"category": "gear",
// The higher the priority, the higher the recipe will appear in the list
"priority": 60,
// Advancement required to unlock the recipe.
// If this field is missing, the recipe is unlocked by default
"advancement": "minecells:promenade",
"input": {
// Ingredients required to craft the item. They will be displayed in the same
// order as they are defined here
"minecells:cell_infused_steel": 12,
"minecraft:sugar": 4,
"minecraft:lapis_lazuli": 8
},
"output": {
// The output item, in ItemStack json format
"id": "minecells:assault_shield",
"Count": 1
}
}